CASTING: CREATURE CLAIM
Required
Name (might be related to your original, does not have to be)
FC (try to keep in mind the whole origin, if you can)
Age (totally optional, but for those keen on creating timelines, have fun)
Creature/species (pick one from the claim list, it will influence quite some things in the contest - also, you will get additional information after casting)
Current place of residence
Traits & Personality (check if there is something given by the claim, otherwise you can go wild)
Motivation and/or goal (will be provided after your claim choice, you get some choices to make)
Outfit (optional AF, but if you wish to do something, I'd love to see some real forms here)
Story (optional) Arrival at the Synod.
Takes place in Belgium, early January, you will arrive by train (for the sake of this story, let's go with you being the only ageless on this particular train) and get picked up by a town car (human driver). You'll drive for a while when a ruin will appear in the distance in the forest - and once you step through a barrier, you'll see your destination. The door will open, and you are greeted by a familiar face. You get to pick which one of the three:
a) Diana
b) Cedric
c) Nicolo
The choice is up to you, and finish the story with them welcoming you to Synod.
...just for visual reference
(Their species is intentionally omitted.)
Note: once selected, there will be more provided information.
Also note, some listed things are assumptions
creatures
Skinwalker
Age: up to 1000
Origin: human, Native American
Note: should be relentless, cruel
Once a human, a skinwalker is a creature born out of black magic, blood and destined to roam the planet. While the stories might not be all true, one thing is certain: you are the thing that lurks in the night in the forest.
Wendigo
Age: up to 1000
Origin: folklore, First Nations
Note: should have a hunter-like mind.
Demonic presence inhabiting the lore of the First Nations, a wendigo is a creature that would keep both children and grown men from wandering into woods alone. Maneater, hunter, predator - and hardly ever stoppable.
Hectate
Born: around 1000 BCE
Origin: goddess, ancient Greek
Goddess of witchcraft is one of the most worshipped creations, with a cult following and while the mention of her name meant sure death at some points in history, to this day remains a name often spoken - not in fear, but respect.
Morana
Born: sometime in the 6th century
Origin: goddess, Slavic
Pagan Slavic goddess of winter, Morana was to them related to death and rebirth that happens at the end and beginning of the winter. Neither good nor bad, she was a staple presence worshipped at solstice and given a sacrifice with the first snow.
Strigoi
Born: anytime after the 1300s
Origin: humans, old Romania
Strigoi are troubled spirits said to have arisen from the grave after their untimely death. Something one might call a vampire. While you might not sparkle in the light, nor sleep in a coffin, you are certainly thirsty for blood and have to at least apply a very strong SPF.
Walrider
Name: up to you
Born: between 1000's and the 1300s
Origin: demon, German
The closest thing to nightmares personified, walrider was often considered a typically male demon that would torture people in their nightmares. Feeding off fear and energy, walriders induce nightmares easily, playing with the greatest fears of their victims, sometimes going a bit too far in their effort to feed on their victims.
Muse claimed
Born: as early as 700 BEC
Origin: goddess, ancient Greek
Note: should have an insatiable love for the art of all kinds
The legendary Muses were always considered a blessing, altho the reality might put them on the side of a curse. These creatures, not only a few selected as stories led you to believe, induce pleasure, madness, and eventually death - but what they offer is eternal life through the unlimited artistic potential they bring out in their victims.
Yacuruna
Born: sometime in the 13th century
Origin: spirit, indigenous Amazonian mythology (Peru)
Note: nature-loving, more on the introverted side
The mythical water spirit is similar to the ruling sign: the ever-changing water. Neither good nor bad, Yacuruna has always been tied to the deep Amazonian forests, cohabiting with wild beasts near rivers. Supposedly dwelling in their underwater cities, Yacurunas do like company but are bigger fans of free-living rather than firm structures.
Djinn (jinn)
Born: any time between 1000 BC and 1300s
Origin: spirit, Arabic countries
Malevolent spirit in Arabic mythology, the djinn has had many shapes and forms in literature - from evil to vengeful, to helping and kind. One thing every story agrees on is that the djinn can cast illusions, feeding on energy - good or bad, up to you.
Banshee
Born: sometime in or after the 11th century
Origin: spirit, Irish folklore
A creature of legends, this fearsome spirit is known for the blood-chilling death scream, feeding on grief, fear and energy in general, a banshee is normally related to the Irish countryside, death and funerals.
Succubus
Born: as far back as 600 BEC, or anytime before the 9th century
Origin: demon, Abrahamic folklore
A female devil entity deeply rooted in folklore, a succubus is traditionally here to seduce men and steal their energy using sex. While reality might be slightly different, a succubus is still an alluring creature, a beautiful seductress and her demonic side is easily ignored.
Iktomi
Age: up to 1000
Origin: spirit, Native American
Note: trickster personality
This well-known trickster spirit is often depicted as a form of a spider - neither good nor bad, but with a tendency for mischief. In every legend, it’s often described as someone you should approach very carefully if you even decide to do so.
Lamashtu claimed
Born: between 2000 and 1000 BCE
Origin: demigoddess, Mesopotamian folklore
Daughter to sky god Anu, Lamashtu is a demigoddess prone to vengeance, slaughter, inducing nightmares and more - altho often forgotten, she was also associated with beasts of air and land, as well as wild animals.
Neith
Born: c. 3100–2686 BC
Origin: diety, early Egyptian
Note: strategic mind
Old diety with duality in nature: patron of the people, and goddess of war. Huntress, matriarchal figure, leader - the legends tend to fall contradictory, which comes with the territory with someone this old.
Lwa claimed
Born: any time from 2000 BC to the 15th century
Origin: spirit, African folklore, Haitian Voodoo
The messenger spirit who is able to tap into the realm beyond this one, Lwa is one of the creatures in whose existence people still believe in some parts of the world, but ironically still very mysterious.
The Kuri
Born: between 9th and 15th century
Origin: spirit, English mythology
Perhaps the closest thing to what humans describe as ghosts, but coming from a very different background. Often considered evil, but one might call their thirst for psychological torture and draining energy pure survival.
Whaitiri
Born: sometime in the early to mid-1300s
Origin: goddess, Maori
Goddess of thunder, a fearsome figure, often cannibalistic, lover of height and ritualistic sacrifices, often described as far more dangerous and sadistic than her cruel husband.
Chantico
Born: late 12th, early 13th century
Origin: goddess, Aztec folklore
Aztec goddess of fire and family. Often mentioned in a context of justice, loyalty and warmth, she can also show a harsher side, fearless side, and even be merciless if the justice asks for it.
Dola
Born: sometime in the 6th century
Origin: spirit, Slavic
Slavic spirit of fortune and good luck, Dola has always been celebrated - even now, at times - because she was believed to bring good fortune, symbolise motherhood, feminine energy and motherhood.
Draco claimed
Born: anytime between 5th and 15th century
Origin: human, Germanic origin
The elusive creature might not have been found at any point during all of these years since it looks nothing like the descriptions and paintings. In reality, dragons are former humans who dabbled too far into black magic.
Kumiho claimed
Age: at least 1000
Origin: spirit, Korea
Often described as a fox, this trickster spirit owes longevity to its accumulation of energy and occasional feasting on human flesh. Kumiho often has a very ambiguous moral compass, and while they are not always bad, they are most often treated as bad.
Dragon claimed
Born: between 1st and 13th century
Origin: spirit, Korean mythology
Whereas most dragons in European mythology are normally connected to fire and destruction, dragons in Korean mythology are primarily benevolent beings related to water often considered bringers of rain and water - and are not of human descent.
Enenra claimed
Born: between 14th and 17th century
Origin: spirit, Japanese
Enenras are mostly considered to be demons or divine beings of darkness and smoke. Often related to fire, they are actually related to smoke and darkness, secretive and elusive creatures normally benevolent in nature.
Last edited by Zaralee (18/12/2021 at 08:17)