CONTEST CLOSED
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It started as an absolutely lovely and relaxing cruise. You know, it's the 21st century, what can go wrong? As it turns out, a lot. For starters, no one counted on the captain of the cruise running aground, or the storm. Yes, ladies, you've just been shipwrecked....
Link to external imageWelcome to Shipwrecked..., my first multi-round contest on Like a Fashionista! Writing is entirely optional, but encouraged. The premise is simple: you've been shipwrecked on an unknown island, so try to survive until help comes. Nothing complicated, right?
Every round, you will all be give a task. I will then look at your entry and create an additional individual task for your character to take part in. In other words, your character's story will evolve according to what you do! It's entirely optional - if you choose to do your task, you'll get bonus points. If not, no bonus. At the end, all the points will be tallied up and the winner will be announced.
Link to external imageFOURTH ROUND
Had enough of the island yet? I daresay, you've probably discovered more than you'd like to have had in the first few moments... still. Finally. One day, you notice a plane in the sky, circling around. Your ticket out and off from here!
It's not going to be so easy, however - because just as you're heading out, there's the smell of something. Is that a forest fire? One more complication, but you're not about to let that stop you from escaping from this place, right? I mean, it's not like there isn't someone hunting you all and trying to stop you leave at the same time...
Right?
Not to mention, two more survivors have left you as well - OneHunnee fell victim to an extremely poisonous insect bite, dying moments within finding the radio tower, without being able to call for any more outside help; Tonkolina too died, pushed off the cliff where the lightouse was. Who was it? Well, it's about time to find out... and escape!
How did you escape? How did you outrun the person tracking and trying to hurt - or kill - you? And how are you going to celebrate when you get back home? For this round, I want to see your Fashionista after they escaped the island - the first thing they did, and how they coped in the aftermath.
Your individual round tasks are as follows:
ArtemisRose (Maya Colton): You've escaped the spear-man, whoever it is. You've found new clothes, which is a start. You've also managed to go toe-to-toe with the monkeys. Now, if you so wish, you can start hunting for whoever tried to kill you... they did leave quite a trail, after all. Notching marks into trees isn't really the easiest way to hide your tracks. If you follow them, you'll end up in a hut that looks to be recently abandoned, the ashes are still warm... and there's a rustling noise nearby, as though someone was stalking you as well. Inside the hut are supplies, but will you risk the person stalking you, given that you're in such an enclosed space? And will you manage to escape in time before you miss the plane?
Meizai (Meizai Ozin): One morning, you come to and realise - Gil is gone. Like, entirely gone. There's no sign of him in the hut, no signs of a struggle, just him having packed up... and left. And did I mention he took practically everything you two have found and scavenged over the time you spent together? If you head out, he's not there either, only a path trailing down and leading to the shoreline, with footprints and what looks like something being dragged along the way. Overhead, you can hear the plane buzzing - get out, get its attention, and leave the island with no time to waste!
Chockolate (Libby Graves): Whoever's stalking you seems to have gone in the morning, and there's still no time to waste. Not when people don't give up easily, and now that you have several locations to check out, you can go and keep an eye on those. Along the way, you find a well-appointed room, with all the amenities you can ask for - and the all important radio, which is connected, functioning, and actually works. This time around, you get through to someone who seems genuinely concerned, and promises to send help around. They give you co-ordinates after a bit, and if you can locate it, you can meet the plane there. If you have the map, that is... but before you can do that, you hear a "bzzt" and a click. In moments, you hear a robotic voice ring out and say that the facility is set to destruct in five minutes...
Camarilla (Meredith Finn): There's a rustling noise - and a spear flies past you this time around, missing you by inches once again. There's not really much time to be wary or suspicious of each other any more, but it's time to run. Well, you can run - whether or not you leave Indie behind is entirely up to you. No matter what happens though, she will be struck by a spear in the leg. She goes unconscious shortly afterwards, and now, whoever is chasing you has only one person in their sights - you. Get to the plane first, which has landed on the beach by this point, and hope that you won't get skewered first! Maybe if you turn around, you might catch a glimpse of who is hunting you...
Dare (Genevieve Callabasas): Someone's pulled you away from the chaos - from when all the screaming's begun. He's a strange man, rugged and has a bandage over one eye, a tattoo on his arm. He introduces himself simply as "Red", and that he's been tracking the group for a very long time - ever since they set upon him and tried to steal his supplies. They're wary because they did the same to him - and now he wants to help you both escape and rescue Marie, who's still with them. Again, it comes down to a question of trust... but if you do choose to go along, that night, you'll go back to the group and find that they're down to only two people, plus Marie. And it looks like they're about to attack her while she's out cold and unconscious... Get to her, and escape together! With or without Red, it's entirely up to you.
Once again, these tasks are entirely optional - you are free to include them in your round. Questions, as always, please PM me!
Link to external imageRules:
♦ Follow all forum rules.
♦ There are a total of 4 rounds, and each round lasts 48 hours
♦ One entry per person, and please stay with the same character throughout.
♦ No eliminations
♦ Banners will be awarded to all those who make it to the end of the contest.
As always, have fun!
Last edited by Jadis (10/02/2016 at 08:05)